DOTA2地穴刺客中文听译视频演示

2012-07-26 15:11:16 神评论

17173 新闻导语

地穴刺客是个长着力量脸的敏捷英雄,却是靠智力吃饭。新技能的更新让它多少有了点用武之地,之前有想法说可以利用尖刺外壳把它开发成团战的肉,不知是否有人试过,在dota 1中现在本人暂时还没有见过。这家伙的技能如果冰蛙没有做大改动,估计还是无法登上CW的舞台。

今天冰蛙发布了26日DOTA2测试服的最新补丁,其中最大的更新就是地穴刺客,光之守卫以及死灵飞龙的加入,并且可以在CM模式下面使用它们。最近Valve加大了英雄更新的力度,是否意味着游戏发布的日期也逐渐临近了?下面是17173小编对更新内容做的简单翻译,之后会第一时间更新三个英雄最新的视频,对英雄模型以及技能效果有更直观的感受。

抢先看看地穴刺客的游戏模型以及技能效果:

地穴刺客的模型感觉还是不错的,尤其是新技能全身出现刺的效果。是否还记得很早以前放出过一张官方原画很多人吐槽是寄居蟹。

查看中文听译视频解说

更新亮点:
- 游戏中加入地穴刺客,光之守卫和死灵飞龙,并且三个英雄都可以在CM模式(Caqtain's Model)下使用了
- 加入了一个新的倒计时机制。当玩家放弃游戏时,会出现一个倒计时,待一段时间过后才能再次加入新的游戏(评:个人理解这是一个全新的惩罚机制,就像WOW中如果秒退或者中途退出副本,就会出现惩罚时间一个道理。支持Valve加入更多防止秒退的机制。)

游戏性:
- 兽王:刷新球先对野性之斧也有效了。
- 兽王:当斧头回到手中后,野性之斧不再提供视野。
- 小娜迦:修复了显影之尘无法作用于处于Siren之歌范围内的隐形单位的bug。
- 小娜迦:修复了冰魂的冰晶轰爆技能无法作用于处于Siren之歌范围内的隐形单位的bug。
- 小娜迦:修复了小蚂蚁的缩地技能无法作用于处于Siren之歌范围内的隐形单位的bug。
- 猴子:修复了并列技能出现的幻象无法正确复制装备格子的bug。
- 拉比克:修复了在偷取其他技能后,野性之斧会被保留的bug。
- 沙王:沙尘暴现在可以作用于中立单位了。
- 神堂刺客:修正了隐匿技能的初始伤害值。
- 鱼人守卫:在被末日大后,鱼人碎击仍然有效。
- 当隐形单位对中立单位产生伤害时,现在中立单位会逃跑。










观看方面的改动:
- (第一个不是非常理解,不敢随意翻译,见谅。)
- 在玩家观看模式中,修复了一些颗粒效果。

用户界面:
- 当一个线上比赛直播正在进行的时候,用户会收到提示。
- 当你死亡后出现的死亡提示中,现在会随机显示杀了你的英雄身上的一个装备。同时也调整了一下图标的大小。
- 修复了小鸡交付装备出错的Bug。
- 在观看数据的下拉菜单中加入了“买回”的选项。
- 加入了一个新的倒计时机制。当玩家放弃游戏时,会出现一个倒计时,待一段时间过后才能再次加入新的游戏。




视觉效果:
- 修复了当拉比克偷取的技能失效后,转换回原本皮肤会出错的Bug。
- 神堂刺客隐匿的伤害,现在只会在攻击命中后才显示。

电脑机器人:
修复了一些Bug和强化了一部分电脑智能,没有什么特别的亮点,飘过。

创意坊:
- 在游戏内创意坊的用户界面中的“发布新装备”的选项中,加入了一个新的预览选项。系统会自动编译并生效,让你可以在正式提交前预览你的模型。在提交时,系统也会打包文件,帮助开发团队更方便的导入玩家制作的模型到游戏内。

英文原文如下:

HIGHLIGHTS:
- Added Nyx Assassin, Keeper of the Light, and Visage and enabled in Captain's Mode!
- Added a cooldown to being able to find a match when a player declines or abandons a game.

GAMEPLAY:
- Beastmaster: Fixed Wild Axes working with Refresher.
- Beastmaster: Wild Axes no longer provide vision when they aren't flying.
- Naga Siren: Fixed Dust of Appearance not working against units slept by Song of the Siren.
- Naga Siren: Fixed Ice Blast debuff not getting added to units slept by Song of the Siren.
- Naga Siren: Fixed Weave not affecting units slept by Song of the Siren.
- Phantom Lancer: Fixed Doppelwalk illusions not correctly replicating their inventory item slots.
- Rubick: Fixed Wild Axes being left around when another ability is stolen.
- Sand King: Neutrals can now be damaged by Sandstorm.
- Templar Assassin: Fixed Meld initial attack doing too much damage.
- Slardar: Fixed Bash working while doomed.
- Neutrals damaged by an invisible enemy will now try to run away.










SPECTATING:
- Multiple tweaks to director events and framing.
- Fixed particle effects sometimes not drawing while in Player Perspective mode.

UI:
- Added notification for when a Tournament has a live game currently running.
- The kill card now shows a randomly selected item that the killer is wearing. Also reduced its size.
- Fixed equipping an item in the backpack not jumping to the correct hero in the loadout
- Added Buyback to the spectating stats dropdown.
- Added a cooldown for being able to find a match when a player declines or abandons a game.




VISUALS:
- Fixed Rubick retaining incorrect skins from stolen abilities when returning to his normal model.
- Meld damage display is now only shown for successful hits.

BOTS:
- Significant revision of how bots determine their strategic desires.
- Roshan desire has been significantly reworked. It's now based on how quickly Roshan can be killed given the available heroes and how quickly enemies can show up.
- Evasion desire is now more granular. Things like Blade Fury now cause a range of evasion desire based on the bot's current health.
- Fixed case where bots were trying to path to an invalid location when defending their base.
- Made bots more aggressive about attacking when defending a lane.
- Cleaned up inferred human modes for pushing and defending lanes.
- Made bots less concerned about distance when considering an attack on a pinged target.
- Fixed bug that made pinged towers less likely to attract allied bots that were doing other high-priority stuff.
- Tuned retreat desire values when hurt and close to the fountain.
- Made bots somewhat more likely to buy a flying courier.









WORKSHOP:
- Added a new Import Wearable option to the Publish New Item section of the in-game workshop UI. It will compile, validate, and preview your model before you submit it. When submitting, it also packs the files into a format that makes it much easier for us to bring it into the game.

【编辑:1713】
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